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Partitioning and the online-world design problem for multi-player games.
Natasha A. Neogi
Cédric Langbort
Published in:
ACC (2008)
Keyphrases
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case study
design space
data mining
optimal design
design patterns
user interface
design methodology
design principles
building blocks
online learning
software engineering
real time
multi agent
multiscale
database systems
learning algorithm
neural network