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Simulation-Based Design and Rapid Prototyping of a Parallax-Free, Orthoscopic Video See-Through Head-Mounted Display.

Andrei StateKurtis KellerHenry Fuchs
Published in: ISMAR (2005)
Keyphrases
  • rapid prototyping
  • augmented reality
  • head mounted display
  • case study
  • video sequences
  • video data
  • video streams
  • multimedia
  • three dimensional
  • development environment
  • design process
  • live video