Testing a Protocol for Characterizing Game Playing Agents Trained via Evolution on a New Game.
Eun-Youn KimDaniel A. AshlockPublished in: IEEE Trans. Games (2020)
Keyphrases
- game playing
- opponent modeling
- multi player
- game players
- human players
- tic tac toe
- video games
- game tree search
- imperfect information
- general game playing
- multi agent systems
- multi agent
- temporal difference learning
- negotiation protocol
- game based learning
- game tree
- multiagent systems
- autonomous agents
- coalition formation
- cooperative
- software agents
- game play
- attitudes toward
- adventure game
- board game
- learning outcomes
- combinatorial auctions
- collaborative learning
- incomplete information