A survey on the need and use of AI in game agents.
Sule YildirimSindre Berg StenePublished in: SpringSim (2008)
Keyphrases
- game theoretic
- minority game
- multi agent simulation
- real time strategy games
- multi agent
- multi agent systems
- nash equilibria
- game theory
- human players
- opponent modeling
- game ai
- multiagent systems
- artificial intelligence
- computational systems
- autonomous agents
- cooperative
- intelligent agents
- intelligent behavior
- multiple agents
- dialogue games
- coalitional games
- nash equilibrium
- stochastic games
- pure strategy
- game playing
- learning agents
- cooperative game
- software agents
- computer games
- computer poker
- knowledge representation
- dynamic environments
- machine learning
- two player games
- ai researchers
- multi player
- expert systems
- solution concepts
- decision problems
- imperfect information
- single agent
- agent technology
- decision making
- mixed strategy
- evolutionary game
- case based reasoning
- game players
- coalition formation
- intelligent systems
- human computation
- video games
- resource allocation
- evaluation function
- agent architecture
- incomplete information
- mobile agents
- virtual characters
- game design