Emotional and Engaging Movie Annotation with Gamification.
Lino NunesCláudia RibeiroTeresa ChambelPublished in: VISIGRAPP (2: HUCAPP) (2022)
Keyphrases
- semantic annotation
- automatic annotation
- automatic image annotation
- image annotation
- metadata
- active learning
- educational games
- video annotation
- serious games
- user experience
- weakly labeled
- learning environment
- image classification
- image retrieval
- website
- information systems
- manual annotation
- semantic indexing
- neural network