Login / Signup

An Application of a Game of Discrete Generalised Pursuit Automata to Solve a Multi-Constraint Partitioning Problem.

Geir HornB. John Oommen
Published in: SMC (2006)
Keyphrases
  • cellular automata
  • video games
  • np hard
  • computer games
  • linear constraints
  • lagrange multipliers
  • finite automata
  • lower bound
  • mathematical programming
  • graph partitioning