Considerations in Adding Adaptive Training to Existing Virtual Environments.
Anne M. SinatraKimberly A. PollardBenjamin T. FilesAshley H. OiknineDebbie PattonPublished in: AHFE (6) (2020)
Keyphrases
- virtual environment
- virtual training
- serious games
- virtual reality
- virtual world
- computer graphics
- virtual humans
- physical environment
- virtual objects
- virtual characters
- collision detection
- learning processes
- training set
- multi user
- virtual agents
- virtual space
- interaction model
- online learning
- natural interaction
- learning objects