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Perceptual Requirements for Eye-Tracked Distortion Correction in VR.
Phillip Guan
Olivier Mercier
Michael Shvartsman
Douglas Lanman
Published in:
SIGGRAPH (Conference Paper Track) (2022)
Keyphrases
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distortion correction
virtual reality
real time
x ray
image distortion
image sequences
human visual system
cross sectional
human perception
control points
virtual environment
deformable registration
image processing
least squares
multi view
image warping