The role of perceived user-interface design in continued usage intention of self-paced e-learning tools.
Vincent ChoT. C. Edwin ChengJennifer W. M. LaiPublished in: Comput. Educ. (2009)
Keyphrases
- learning tools
- user interface design
- learning experience
- continuance intention
- educational games
- mobile learning
- user interface
- user centered
- human computer interaction
- distance learning
- learning path
- video games
- learning process
- interface design
- perceived usefulness
- learning styles
- online course
- reinforcement learning