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Automatic Augmentation and Meshing of Sparse 3D Scene Structure.
Oli Cooper
Neill W. Campbell
David P. Gibson
Published in:
WACV/MOTION (2005)
Keyphrases
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d scene
single image
depth map
planar surfaces
scene understanding
planar patches
optical flow
image based rendering
low rank textures
image processing
camera parameters
high quality
camera viewpoint
vision system
viewpoint
three dimensional
scene geometry
view dependent
computer vision