Foreword for the Elsevier Entertainment Computing Special Issue from the 5th International Conference on Games and Virtual Worlds for Serious Applications (VS Games 2013).
Christos GatzidisJian ZhangPublished in: Entertain. Comput. (2014)
Keyphrases
- special issue
- virtual world
- video games
- computer games
- game based learning
- ai edam
- virtual environment
- international journal
- game theory
- ecml pkdd
- physical world
- mixed reality
- virtual reality
- applied intelligence
- learning games
- serious games
- special section
- multi user
- game playing
- game play
- virtual communities
- nash equilibrium
- artificial neural networks
- artificial intelligence
- data mining
- mobile games
- learning styles
- information technology