Gamification in online discussions: How do game elements affect critical thinking?
Maria TzelepiKaterina MakriIoannis PetroulisMaria MoundridouKyparisia A. PapanikolaouPublished in: ICALT (2020)
Keyphrases
- critical thinking
- online discussion
- game design
- serious games
- content analysis
- video games
- blended learning
- problem based learning
- knowledge building
- game play
- computer mediated
- computer games
- computer mediated communication
- learning strategies
- instructional design
- online course
- communication tools
- game based learning
- collaborative learning
- professional development
- computer supported collaborative learning
- knowledge transfer
- science education
- educational games
- design principles
- higher education
- multiple choice
- online learning