To Tender or Not to Tender? Deliberate and Exogenous Sunk Costs in a Public Good Game.
Florian HeineMartin SeftonPublished in: Games (2018)
Keyphrases
- security analysis
- game playing
- expected cost
- game theory
- video games
- total cost
- contract net protocol
- game tree search
- optimal strategy
- game design
- educational games
- computer games
- virtual world
- decision making
- role playing
- genetic algorithm
- computer poker
- cost savings
- autoregressive
- nash equilibrium
- probabilistic model