Component Based Human Animation Architecture.
Huang JingChin Kah FiEdmond C. PrakashPublished in: Eurographics (Short Presentations) (2000)
Keyphrases
- virtual humans
- real time
- human behavior
- motion capture data
- motion capture
- human interaction
- computer graphics
- data mining
- computer animation
- management system
- human subjects
- human experts
- embodied agents
- architectural design
- computational models
- action recognition
- user interface
- image sequences
- website
- information systems
- artificial intelligence
- data sets