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Optimization of Parameterized Behavior Trees in RTS Games.
Tomasz Machalewski
Mariusz Marek
Adrian Ochmann
Published in:
ICAISC (1) (2022)
Keyphrases
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optimization algorithm
decision trees
optimization process
human behavior
game play
behavior patterns
e learning
optimization problems
optimization method
video games
constrained optimization
optimization model
game tree
imperfect information