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Interaction and Expressivity in Video Games: Harnessing the Rhetoric of Film.
Laurent Cozic
Stephen Boyd Davis
Huw Jones
Published in:
TIDSE (2004)
Keyphrases
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video games
learning experience
game play
game playing
educational games
game design
human computer interaction
computer games
game development
commercial games
user interaction
serious games
collective intelligence
augmented reality
learning tools