Effects of Trait Hostility, Mapping Interface, and Character Identification on Aggressive Thoughts and Overall Game Experience After Playing a Violent Video Game.
Younbo JungNamkee ParkKwan Min LeePublished in: Cyberpsychology Behav. Soc. Netw. (2015)
Keyphrases
- video games
- game players
- game playing
- computer games
- game play
- game engine
- game developers
- role playing game
- game design
- educational games
- learning experience
- general game playing
- cognitive style
- game based learning
- serious games
- digital games
- learning tools
- game development
- game mechanics
- user interface
- multi player
- multimedia
- game tree search
- writer identification
- key factors
- playing games
- quest atlantis