Evaluating Commodity Hardware and Software for Virtual Reality Assembly Training.
Emma R. DodooBrittney HillAustin GarciaAdam KohlAnastacia MacAllisterJonathan SchlueterEliot H. WinerPublished in: ERVR (2018)
Keyphrases
- virtual reality
- hardware and software
- virtual training
- virtual environment
- low cost
- computer systems
- augmented reality
- hardware software
- computer graphics
- three dimensional
- virtual humans
- photorealistic
- multi sensory
- virtual reality technology
- virtual museum
- computer animation
- virtual world
- interactive virtual
- remote monitoring
- hardware software co design
- visual data mining
- e learning
- virtual reality environments
- smart card
- data processing
- multimedia
- image processing