Reconceptualizing design research in the age of mobile learning.
Brenda BannanJohn CookNorbert PachlerPublished in: Interact. Learn. Environ. (2016)
Keyphrases
- mobile learning
- mobile devices
- m learning
- situated learning
- learning activities
- learning games
- university students
- mobile phone
- higher education
- learning tools
- learning experience
- usability issues
- educational contexts
- mobile learning environment
- user experience
- reinforcement learning
- user interface
- handheld devices
- user interface design
- learning in higher education