An Investigation into the performance of a Virtual Mirror Box for the treatment of Phantom Limb Pain in Amputees using Augmented Reality Technology.
Kieran O'NeillAnnraoi M. de PaorMalcom MacLachlanGary McDarbyPublished in: HCI (4) (2003)
Keyphrases
- augmented reality
- virtual objects
- fiducial markers
- mixed reality
- human computer interaction
- markerless
- virtual reality
- multi user
- input device
- three dimensional
- promising experimental results demonstrate
- computer generated images
- head mounted display
- virtual environment
- minimally invasive
- real scenes
- live video
- real environment
- camera tracking
- clinical data
- molecular structures
- field of view
- computer generated imagery