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Hardware Acceleration of Texture Mapping.
Graham J. Dunnett
Richard L. Grimsdale
Paul F. Lister
Martin White
Published in:
Eurographics Workshop on Graphics Hardware (1992)
Keyphrases
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texture mapping
graphics hardware
image based rendering
computer graphics
d objects
human faces
d mesh
photorealistic
low cost
real time
computer vision
object detection
face images
single image
d scene
image space
feature extraction
image processing