Using Tabu Search Algorithm for Map Generation in the Terra Mystica Tabletop Game.
Alexandr GrichshenkoLuiz Jonatã Pires de AraújoSusanna GimaevaJoseph Alexander BrownPublished in: ISMSI (2020)
Keyphrases
- tabu search algorithm
- game players
- tabu search
- job shop scheduling problem
- solution quality
- game playing
- test instances
- computer games
- video games
- role playing game
- feasible solution
- search algorithm
- vehicle routing problem
- genetic algorithm
- metaheuristic
- simulated annealing
- scheduling problem
- computational complexity