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The triangle processor and normal vector shader: a VLSI system for high performance graphics.

Michael DeeringStephanie WinnerBic SchediwyChris DuffyNeil Hunt
Published in: SIGGRAPH (1988)
Keyphrases
  • normal vectors
  • single chip
  • distributed memory
  • hyperplane
  • point cloud
  • line drawings
  • discrete space
  • image processing
  • feature extraction
  • graphics processing units
  • planar surfaces