Design Patterns for Environments in Multi-agent Simulations.
Philippe MathieuSébastien PicaultYann SecqPublished in: PRIMA (2015)
Keyphrases
- design patterns
- multi agent
- software engineering
- object oriented
- agent based simulations
- metamodel
- software architecture
- ontology driven
- cooperative
- software systems
- software design
- multi agent environments
- database driven
- object oriented software
- design principles
- usage scenarios
- specific problems
- real world
- multi agent systems
- multiagent systems
- dynamic environments
- reinforcement learning
- decision making
- databases
- autonomous agents
- process model
- learning games