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Single Chip Hardware Support for Rasterization and Texture Mapping.
Hans-Josef Ackermann
Published in:
Workshop on Graphics Hardware (1995)
Keyphrases
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single chip
texture mapping
low power
low cost
image sensor
embedded processors
power consumption
high speed
computer graphics
hardware and software
d objects
computer vision
computer systems
image formation
photorealistic
image based rendering
image quality
d mesh
object recognition