Evoking embodiment in immersive geosimulation environments.
Paul M. TorrensRyan KimPublished in: Ann. GIS (2024)
Keyphrases
- virtual reality
- virtual environment
- immersive environments
- learning environment
- real world
- virtual reality environments
- highly dynamic
- genetic algorithm
- multi user
- robotic systems
- hidden markov models
- virtual world
- signal processing
- cognitive science
- learning experience
- human computer interaction
- dynamic environments
- real time
- three dimensional
- image processing
- social networks
- artificial intelligence
- information retrieval
- machine learning
- databases