Playful public participation in urban planning: A case study for online serious games.
Alenka PoplinPublished in: Comput. Environ. Urban Syst. (2012)
Keyphrases
- serious games
- urban planning
- game design
- public participation
- virtual environment
- design principles
- video games
- online learning
- educational games
- test bed
- decision making
- database
- urban areas
- learning processes
- computer games
- database systems
- service delivery
- geographical information systems
- public space
- artificial intelligence
- machine learning