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The Design and Application of Game Rewards in Youth Addiction Care.

Marierose M. M. van DoorenValentijn T. VischRenske Spijkerman
Published in: Inf. (2019)
Keyphrases
  • case study
  • user interface
  • design process
  • computer aided
  • engineering design
  • data sets
  • multi agent
  • control system
  • knowledge based systems
  • virtual world
  • video games
  • design methodology
  • simulation game