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Design and application of VR-based college English game teaching.

Yuecheng XuGawa BaoXiaokai Duan
Published in: Entertain. Comput. (2023)
Keyphrases
  • learning games
  • design process
  • virtual reality
  • pedagogical design
  • user interface
  • virtual world
  • distance learning
  • design principles
  • learning design
  • hybrid learning
  • training program
  • elementary school students