From Skeptics to Advanced Adopters: Investigating Digital Game Adoption Practices, Challenges and Needs of Teachers in Swedish Schools.
Melinda MatheHarko VerhagenMats WiklundPublished in: GALA (2019)
Keyphrases
- digital games
- secondary school
- professional development
- teaching practices
- conceptual understanding
- digital game based learning
- learning environment
- game based learning
- high school
- educational settings
- learning tools
- foreign language learners
- public schools
- game play
- classroom practice
- game design
- computer games
- educational games
- information technology
- hong kong
- learning management systems
- school teachers
- case study
- digital media
- learning opportunities
- educational practices
- video games
- primary school
- learning process
- technology adoption
- high school students