Virtual Super-Leaping: Immersive Extreme Jumping in VR.
Tomoya SasakiKao-Hua LiuTaiki HasegawaAtsushi HiyamaMasahiko InamiPublished in: AH (2019)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- virtual space
- virtual reality technology
- augmented reality
- computer graphics
- multi user
- three dimensional
- virtual humans
- virtual training
- force feedback
- collaborative virtual environments
- neural network
- virtual characters
- decision making
- mixed reality
- website
- immersive environments
- feature selection
- databases
- virtual reality environments