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Towards the design of a human-like FPS NPC using pheromone maps.

Amir YahyaviJonathan TremblayClark VerbruggeBettina Kemme
Published in: IGIC (2013)
Keyphrases
  • data sets
  • artificial intelligence
  • website
  • multiscale
  • relational databases
  • user interface
  • optical flow
  • high resolution
  • low cost
  • design process
  • computer aided