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A Complete Characterization of Infinitely Repeated Two-Player Games having Computable Strategies with no Computable Best Response under Limit-of-Means Payoff.

Jakub DargajJakob Grue Simonsen
Published in: EC (2020)
Keyphrases
  • two player games
  • repeated games
  • evaluation function
  • learning algorithm
  • game theory
  • lower bound
  • nash equilibrium
  • game theoretic
  • temporal difference learning
  • games played