: How to Teach Information Systems Students to Design Better User Interfaces through Paper Prototyping.
Michael J. ScialdoneAmy J. ConnollyPublished in: J. Inf. Syst. Educ. (2020)
Keyphrases
- user interface
- information systems
- design process
- computer programming
- rapid prototyping
- learning experience
- business management
- learning styles
- engineering students
- student learning
- user experience
- distance learning
- high school
- intelligent tutoring systems
- learning outcomes
- teachable agent
- social aspects
- electrical engineering
- helping students
- assessment tool
- educational environment
- engineering education
- support systems
- undergraduate students
- design principles
- higher education
- human computer interaction
- learning process
- case study