Motivation-driven educational game design: applying best practices to music education.
Guillaume DenisPierre JouvelotPublished in: Advances in Computer Entertainment Technology (2005)
Keyphrases
- educational games
- life long learning
- serious games
- learning tools
- learning games
- educational experiences
- e learning
- case study
- educational tools
- design process
- distance learning
- design decisions
- design principles
- teachable agent
- children learn
- design issues
- machine learning
- information and communication technologies
- software engineering
- learning environment
- social networks