Enhancing Audience Engagement Through Immersive 360-Degree Videos: An Experimental Study.
Ayoung SuhGuan WangWenying GuChristian WagnerPublished in: HCI (15) (2018)
Keyphrases
- learning environment
- virtual world
- virtual reality
- virtual environment
- human computer interaction
- video content
- video data
- learning experience
- video surveillance
- computer vision
- video indexing
- advertising campaigns
- neural network
- visual analysis
- user generated
- video database
- multi user
- video analysis
- key frames
- video frames
- multimedia