Evaluating Acceptance of Video Games using Convolutional Neural Networks for Sentiment Analysis of User Reviews.
Augusto VieiraWladmir C. BrandãoPublished in: HT (2019)
Keyphrases
- sentiment analysis
- video games
- convolutional neural networks
- opinion mining
- convolutional network
- learning experience
- sentiment classification
- computer games
- game play
- text mining
- educational games
- text classification
- user generated
- multi aspect
- online reviews
- natural language processing
- sentiment lexicon
- commercial games
- game design
- game playing
- game players
- neural network
- computer supported collaboration
- product features
- public opinion
- product reviews
- databases
- mathematics learning
- serious games
- e learning
- educational video games