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A Surround Display Warp-Mesh Utility to Enhance Player Engagement.

Charles HendenErik ChampionRalf MühlbergerJeffrey Jacobson
Published in: ICEC (2008)
Keyphrases
  • game mechanics
  • real time
  • utility function
  • learning environment
  • d mesh
  • data sets
  • multiscale
  • game play
  • receptive fields
  • multi touch