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Exploring the role of games and gamification in academic libraries from the perspective of LIS educators.
Tjasa Jug
Published in:
Educ. Inf. (2023)
Keyphrases
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game design
serious games
game mechanics
academic institutions
digital libraries
viewpoint
multimedia
video games
digital games
computer games
post secondary
perfect information
nash equilibria
game play
search algorithm
e learning
game theory
learning process
corporate training
information systems