Real Time Ray Tracing for Augmented Reality.
Artur L. dos SantosDiego LemosJorge Eduardo Falcao LindosoVeronica TeichriebPublished in: SVR (2012)
Keyphrases
- augmented reality
- ray tracing
- real time
- live video
- real environment
- camera tracking
- head mounted display
- image synthesis
- virtual objects
- virtual reality
- photorealistic
- graphics hardware
- human computer interaction
- user interface
- real scenes
- computer graphics
- vision system
- three dimensional
- texture mapping
- implicit surfaces
- gaze contingent
- computer vision