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A smartphone-based augmented reality system for university students for learning digital electronics.
Carlos Avilés-Cruz
Juan Villegas-Cortéz
Published in:
Comput. Appl. Eng. Educ. (2019)
Keyphrases
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augmented reality
university students
mobile learning
learning algorithm
learning process
learning outcomes
learning games
virtual reality
learning systems
machine learning
online learning
real environment
mixed reality
mobile applications
virtual objects
mobile devices
camera tracking
remote collaboration