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On the convexity of games corresponding to sequencing situations with due dates.
Peter Borm
M. Gloria Fiestras-Janeiro
Herbert Hamers
Estela Sánchez
Mark Voorneveld
Published in:
Eur. J. Oper. Res. (2002)
Keyphrases
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game theory
video games
game theoretic
processing times
game design
game playing
learning agents
computer games
nash equilibria
real world
educational games
weighted majority
neural network
learning algorithm
convex hull
game play