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Potenzial der Anwendung von VR-Interaktionstechniken im Usability-Testing.
Anja Naumann
Johann Habakuk Israel
Published in:
MMI Interakt. (2006)
Keyphrases
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usability testing
virtual reality
strengths and weaknesses
virtual environment
usability evaluation
serious games
eye tracking
usability problems
heuristic evaluation
educational games
information retrieval
information retrieval systems
relational databases
human computer interaction