An Algorithm of Connecting Broken Objects Based on the Skeletons.
Chao XuDongxiang ZhouYunhui LiuPublished in: IEICE Trans. Inf. Syst. (2016)
Keyphrases
- search space
- learning algorithm
- dynamic programming
- times faster
- high accuracy
- computational cost
- np hard
- optimization algorithm
- k means
- experimental evaluation
- improved algorithm
- theoretical analysis
- probabilistic model
- multi objective
- worst case
- moving objects
- input data
- detection algorithm
- matching algorithm
- evolutionary algorithm
- d objects
- object recognition
- computational complexity
- data structure
- distance transform
- decision trees