Finding equilibria in large sequential games of imperfect information.
Andrew GilpinTuomas SandholmPublished in: EC (2006)
Keyphrases
- imperfect information
- game theoretic
- game theory
- nash equilibrium
- nash equilibria
- game tree search
- fictitious play
- opponent modeling
- perfect information
- game playing
- decision problems
- card game
- pure nash equilibria
- imperfect information games
- game tree
- stochastic games
- alternating time temporal logic
- multi agent systems
- video games
- dynamic programming
- cooperative