Evaluating the effects of real world distraction on user performance in virtual environments.
Yi WangKunmi OtitojuTong LiuSijung KimDoug A. BowmanPublished in: VRST (2006)
Keyphrases
- virtual environment
- real world
- virtual space
- virtual reality
- virtual world
- natural interaction
- negative effects
- computer graphics
- physical space
- multi user
- physical environment
- real environment
- mixed initiative
- user experience
- user interface
- role play
- collision detection
- virtual characters
- virtual agents
- virtual humans
- learning processes
- multi user virtual environments