Gender Moderates the Relationship Between Avatar Customization and Enjoyment in Popular Video Games.
M. Marie DevlinMorgan E. EllithorpeErin OittinenPublished in: Cyberpsychology Behav. Soc. Netw. (2024)
Keyphrases
- video games
- virtual world
- learning experience
- game play
- computer games
- educational games
- game design
- human computer interaction
- serious games
- user interface
- game based learning
- sign language
- game playing
- game development
- artificial intelligence
- learning tools
- virtual reality
- gender differences
- game engine
- learning strategies
- virtual environment
- learning games
- mathematics learning
- commercial games