Fast hardware-oriented algorithm for 3D positioning in line-of-sight and single bounced non-line-of-sight environments.
Cem YagliEmre ÖzenArif A. AkkelesPublished in: Turkish J. Electr. Eng. Comput. Sci. (2021)
Keyphrases
- detection algorithm
- high accuracy
- hardware implementation
- learning algorithm
- computational complexity
- significant improvement
- image sequences
- vlsi implementation
- parallel implementation
- times faster
- simulated annealing
- computational cost
- cost function
- optimal solution
- similarity measure
- worst case
- computationally efficient
- theoretical analysis
- segmentation algorithm
- optimization algorithm
- experimental evaluation
- search algorithm
- pipeline architecture