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GPU accelerated spectral finite elements on all-hex meshes.
Jean-François Remacle
R. Gandham
Tim Warburton
Published in:
CoRR (2015)
Keyphrases
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gpu accelerated
finite element
mesh generation
mesh refinement
finite element analysis
finite element model
multiresolution
finite difference
boundary element
d mesh
game playing
game tree search
image processing
genetic algorithm
least squares
board game