The Utility of a Virtual Reality Locomotion Interface for Studying Gait Behavior.
Mohamed A. Sheik-NainarDavid B. KaberPublished in: Hum. Factors (2007)
Keyphrases
- virtual reality
- computer interface
- virtual environment
- tangible user interface
- legged robots
- virtual world
- augmented reality
- computer graphics
- photorealistic
- multi sensory
- virtual reality technology
- quadruped robot
- computer animation
- virtual humans
- virtual museum
- interactive virtual
- user interface
- three dimensional
- collaborative virtual environments
- rough terrain
- virtual training
- robotic systems
- digital museum
- image processing
- central pattern generator
- virtual space
- virtual laboratory
- autonomous robots
- multi view